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Command and conquer red alert 2 windowed mode
Command and conquer red alert 2 windowed mode




command and conquer red alert 2 windowed mode
  1. #COMMAND AND CONQUER RED ALERT 2 WINDOWED MODE PLUS#
  2. #COMMAND AND CONQUER RED ALERT 2 WINDOWED MODE WINDOWS#

To this end, the installer/setup programme and the game interface were designed in the same style, including the same font used for Secondly, there's this little thing that the original game lore presented C&C as military software, the E.V.A., which the player uses to remotely command actual military units on the battlefield. Oh, and DOS C&C has remapable sidebar icons. as conceived in C&C was mostly dropped in RA1 (to come back in TS though), but still an aesthetic aspect of the game was lost.Īdditionally, the animation for the sidebar logo morphing into the radar map screen plays too fast in the C&C95 version to be visible (that is, unless you fixed that in one of the recent releases I am not yet aware of). This is, of course, not some major issue, and the notion of E.V.A. interface obviously stand out because they are interlaced in hi-res, and the font there is still the old DOS version font, so they no longer feel like a part of the same system as the rest of the game. the font used in the options menu no longer looks the same as the one used in the score screen and the map selection screen.the in-game interface got a "facelift", making it look different from the original, more minimalistic design.

#COMMAND AND CONQUER RED ALERT 2 WINDOWED MODE WINDOWS#

the installation and setup programmes were replaced with boring standard Windows menus.In the C&C95 edition, this uniformity was largely ruined because some of the briefings that are actually VQA movies.First off, the original C&C was meant to be played in 320x200 resolution, and already in 640x480 of C&C95 everything is a bit small, no? Secondly, there's this little thing that the original game lore presented C&C as military software, the E.V.A., which the player uses to remotely command actual military units on the battlefield.

command and conquer red alert 2 windowed mode

building animation frames and Mentat database entries that were cut in Dune 2 v1.07 for no apparent reason). And even ignoring that, it is not uncommon for the updates to lack certain features that were found in previous releases, and not all such changes seem justified (e.g.

#COMMAND AND CONQUER RED ALERT 2 WINDOWED MODE PLUS#

The DOS version has the same functionality as the Win95 one up to v2.00, plus there's no ugly "hi-res" infantry by default, and the videos aren't interlaced.Īs for C&C95, technically it's not an "update" but a re-release, or a different edition of the game. Never did I state the opposite, yet demoting the DOS version of RA to some kind of secondary "support" is a bit far fetched, seeing as how not everyone in 1996 switched to Win95 yet. It's kinda what updates are forĪnd for RA this doesn't even apply anyway, since DOS RA was just added as "DOS support" when they switched to the Win95 engine.

command and conquer red alert 2 windowed mode

Updated versions are usually superior to the original thing.






Command and conquer red alert 2 windowed mode